Bugfixes:
- Fixed an issue where Blade Enchant Mastery would increase max stances only if both skills have been unlocked
Gameplay Changes:
- The button to access your consumables will no longer be grayed out when you don't have enough AP to use an item. Instead the use button when selecting a consumable will be grayed out. This is so you can look in your inventory without the need to have enough AP to use the item.
- Added several new maps for random encounters in Great Forest, Cave, Old Fortress, and Tundra Quests
- Fire Breath of Dragon Knights scale with PAB now
- Dragonic Healing only cost 1 AP now
- Dragon Knight gets another bonus Skill "Spit Fire". A ranged single target draconic fire skill that scales with PAB. With Dragonic fury active, it becomes an AOE-attack
-Saint's "Divination"-Skill is now a bonus skill. Added Passive Skill "Quick Healing" to the saint class skill tree instead. Reduces AP-Cost of Heal and Mass Heal by 1.
