- After some feedback I've added a new Enemy-Personality, where the AI only prioritizises the closest enemy. This should make it easier to protect vulnerable adventurers and make tanks more valuable as they can easily get the enemies' attention. This AI-Personality has been added to most low-tier enemies(Bandit Grunts, Animal Enemies, Zombies, etc.)
- Fixed missing tags for skills
- Fixed some spelling mistakes
- News and updates
- Our Adventurer Guild
- Patch 0.6460
Source: Steam Community (opens in a new tab)
