- Fixed an issue where using the hide skill in grass tiles could have unexpected outcomes.
- Fixed an issue where delaying a turn would trigger DOT-Effects like poison twice
- You can name the Guild Master now. In the tutorial you will be asked a name which will then be used for the rest of the game. Added a debug option in the options menu where you can change the name if you're already in the middle of a campaign.
- News and updates
- Our Adventurer Guild
- Patch 0.5245
Source: Steam Community (opens in a new tab)
