Developer postOriginal post (opens in a new tab)

Bug fixes, new floors, conveyor extension, QOL 1.51

  • Vehicle empty slot fix in Help window
  • Repair option in Mechanic's shop
  • Standing Pipe blocking box fix
  • Raised fuel capacity in Fuel Trailer
  • Fuel pump model correction
  • Raised fuel flow when loading/unloading
  • Fix for displaying fuel in Fuel factory distributor
  • Statistics row update to be less confusing
  • Garage door's collision fixes
  • Elevator collision fixes when placing
  • Fish farm fixes - when trying to fill with water
  • Wheat count raised from harvesting single instance
  • Entering vehicle in wrong state fix
  • Map in vehicle fix to open full map
  • Food for fishes added to Help window
  • Removed Concrete Foundation to be less confusing
  • Added same style as Concrete Foundation floor type in Factory Floors
  • Factory floors can be build now straight on the ground
  • Plants Growers can be build on Factory Floors
  • Destroyed objects chunks are not anymore making collision with players
  • Floors can be build now aiming on other floor and it will snap in place next to it - no need anymore to use pillars if players don't want them
  • Fix for turning on power when loading caused by wrong power consumption from Plants Grower
  • Added conveyor extension build to load in vehicles easier - can be attached to any other conveyor
  • Smoother pumping water in/out
  • Some pipes fixes
  • Build menu UI fixes
  • Correction for shelf's builds, should display now correct number of boxes that indicate number of products inside
  • Collision changes for round objects to be more square like shape to prevent rolling down the conveyors
  • Dropping items from hand should be now easier to where player is pointing
  • Two new floor styles added