·Developer post·Original post (opens in a new tab)
Bug fixes, new floors, conveyor extension, QOL 1.51
- Vehicle empty slot fix in Help window
- Repair option in Mechanic's shop
- Standing Pipe blocking box fix
- Raised fuel capacity in Fuel Trailer
- Fuel pump model correction
- Raised fuel flow when loading/unloading
- Fix for displaying fuel in Fuel factory distributor
- Statistics row update to be less confusing
- Garage door's collision fixes
- Elevator collision fixes when placing
- Fish farm fixes - when trying to fill with water
- Wheat count raised from harvesting single instance
- Entering vehicle in wrong state fix
- Map in vehicle fix to open full map
- Food for fishes added to Help window
- Removed Concrete Foundation to be less confusing
- Added same style as Concrete Foundation floor type in Factory Floors
- Factory floors can be build now straight on the ground
- Plants Growers can be build on Factory Floors
- Destroyed objects chunks are not anymore making collision with players
- Floors can be build now aiming on other floor and it will snap in place next to it - no need anymore to use pillars if players don't want them
- Fix for turning on power when loading caused by wrong power consumption from Plants Grower
- Added conveyor extension build to load in vehicles easier - can be attached to any other conveyor
- Smoother pumping water in/out
- Some pipes fixes
- Build menu UI fixes
- Correction for shelf's builds, should display now correct number of boxes that indicate number of products inside
- Collision changes for round objects to be more square like shape to prevent rolling down the conveyors
- Dropping items from hand should be now easier to where player is pointing
- Two new floor styles added