Bigger changes:
- Refactored save system to allow for Cloud Saving support which is now live! Your save file should seamlessly update to the new save system, but if you experience any save-related issues please let us know and we will try our best to resolve your situation.
- Increase hitbox of colliders for most items and journal entries so that they are easier to select.
Small fixes:
- Fix a bug where hitting 'J' after dying would still bring up journal and could cause various issues.
- Slightly increase the threshold for triggering the "low FPS" warning
- Make it so you can't interrupt/repeat the sound of the large gate in Factory District while it is still playing its sound
- Fix an issue where the first enemy in the game could consistently do odd pathing if detected in a certain location
- Move the spawn point in mine back so that the first enemy can't see you when you respawn (It was previously in this area but a small change unintentionally affected it)
