This week has been fun: making moody villagers, exciting festivals, and adding a postman to the world. There is a lot of new stuff to cover so I'm going to jump right in.
Each villager has a unique set of needs and filling these helps to make them happy, but it's not the only thing that affects their mood. Personal events, bad weather, recently being attacked, fires in the village, or interacting with your character can all influence it.

Using the stats menu, you can check on all your villagers at any time. They'll also let you know what they need in the form of thought bubbles.

Happy villagers, move faster and spend more money. Sad villagers will go on strike and may even turn to theft or arson. Happy villagers can also leave you gifts or drop gratitude, and that brings us to our latest infrastructure building... the post office!

Gratitude and gifts are literally dropped by villagers on the map, so need collecting. You can do this yourself, of course, but you can also choose to take up a village spot with the postman, who will go and collect these goodies for you!
Once you've collected enough gratitude you can use them to throw 'need' themed festivals, which not only make your villagers happier for some time, but also increase a specific need. Holding a religious festival, for example, will provide the villagers with religion. They are also super cute and bedeck your village in festive colours, and each have a unique weather and screen tone.


We've really enjoyed adding all this to the world, it really helps make the villagers feel unique, and adds colour and vibrancy to the world.
