Beta Patch 22 - Patch Notes
More endgame content and first changes addressing beta feedback!
Changes:
- Raised max level to 85!
- Added around 150 new upgrades (for the very late game).
- You can now click outside windows to close them.
- Added a counter for how many prestiges you have made, this is shown in the Prestige UI when you have done at least one.
- Updated the tutorial dialogue to include that respecs in the augmentation tree are free.
- Updated the tooltip when hovering over collect and xp icons.
- Redesigned the shiny aura around huge energies.
- Increased the size of the energies that pop out when picking up a huge energy.
- Added a "Pin quest on start" setting.
- Added the "Walks around randomly" to the game guide to better describe the robot helper's movement.
- Rewrote the Wormhole! text to include the word "XP Orb".
- Redesigned the Divine Call icon slightly.
- The relative spawn rate of Large Energy and Huge Energy is now shown in the power ups menu.
- Active crystal up times are now refreshed when they are clicked the first time.
Bug fixes:
- When buying transfer points the text now correctly says "+2".
- When buying quest speedup the text now correctly says "+10".
- You can now press space when writing in the Digital Display decor item.
Notes:
- There is still much more beta feedback to get to. All in all I'm very pleased that no serious bugs and crashes have been reported. Further quality of life and balancing improvements will come soon.
- This is the first patch notes that has been published to Steam. From now on, all patches will be posted here as well!
