Hey Elengardians! Update 1.2.0 is here with some improvements and bugfixes.
List of changes:
- Bugfixes:
- gained xp was actually half of what it was supposed to be
- no inventory sounds when selecting a preset and starting the game without editing the character
- problem when dropping the using item and it was the last one
- improved compatibility with platforms that don't support native code Unity plugins
- bug that prevented tutorial messages for mages to appear if the tutorial was started before with a non-mage character
- no AOE markers showing for radial AOEs
- start game button disabled due to not visiting presets panel
- Improvements
- readjusted LOD levels for the different levels of (graphic) quality
- fixed wrong text appearance for some items on ground
- Tutorial:
- added more tutorial guidance on character creation and tips for straight attacks, dodge and block defenses in game
- cleaned some tutorial text to make it more concise
- reduced the density of tutorial messages (fewer messages appearing after the other)
- add Two Weapon Fighting tutorial message
- added corresponding key ID to the action bar slots
- Balancing
- Electric Orb starting delay after cast changed from 1 to 1.5 seconds
- Endure Pain new xp cost: 100
- Basic Dodge new xp cost: 300
- Feyzir Projectile new xp cost: 300
- Distracting Orb new xp cost: 200
- Silent Steps new xp cost: 150
- Feyzir Projectile new xp cost: 300
- Changed Mage Presets to use Endure Pain
- Two Weapon Fighting new xp cost: 300
- Added a second knife in character creation to allow starting with 2 weapons
- Nerfed default dodge defense from 100 to 85
- Basic Dodge defense bonus: 10
- Improved Dodge defense Bonus: 10
- Replaced some enemies around the village by easier enemies
