This update adds the following...
Removed the Terrain Rendering beta and merged it with the Mission Expansion Beta. If you were opted into this beta then you'll need to opt back into the Mission Expansion Beta.
Adds the new terrain rendering system for Central Libya into this beta branch. Low level flight should now look much better.
Tweaked the texture maps so that tiling is reduced even at mid (1000m) altitudes.
Added in selectable weather. Currently this isn't saved into the Mission Codes so you can choose whatever weather you like ːsteamhappyː. Rain is currently not modelled.
Fixed a bug which was preventing the Comanche from changing its colour scheme.
Fixed a bug which was preventing the correct stores page for the Comanche from loading.
Replaced the RWS ping sounds. Now there are simply 2 sounds - 1 for a search radar ping and 1 for a radar lock.
The 2S3 Akatsiya artillery unit no longer has the same armour as the T-60M tank
Adjusted the centre point of the D-30 artillery unit so that using next/previous targeting systems now lock to the centre of the unit rather than the floor.
Removed the old atmospherics system and replaced it with a light weight VR compatible system.ːsteamhappyː In fact this pretty much removes any issues with integrating the VR into the game proper. ːsteamsunnyː
Added in a better star field system for nicer night time missions.
Readjusted star fade in times so they are only visible at night.
Adjusted the moon light strength to give a more useful amount of moon light in night missions.
Added in tessellation effect for rocky ground on the Central Libya map. This works in conjunction with parallax effect to make rocks properly 3D and also seats the foliage better on to the map.
Re-adjusted the foliage on Central Libya so that it follows areas of erosion where water is more likely to gather. It is also more dense - but you can adjust this in the Graphics Settings menu to your preferred amount (or turn if off completely).
Added "beta" prefix to Norway and Lush Desert maps so that everyone know they are not at the same level as Central Libya. They remain totally playable and I will get round to updating them both as soon as I can ːsteamhappyː
