1. Squad game is now in Early Access!
2. Several minor updates have been applied since the beta version.
1) Adjust all combat and skill stats of allies and enemies
2) Fixed a bug where the game would end if the turn went over with the enemy surviving alone being stunned
3) Fixed a bug where allied assaults did not spread with a 25% chance
4) Modified the notation so that the critical hit rate of damage analysis is close to the actual critical hit rate
3. The less important update history is as follows.
1) Fixed an issue where friendly squads move forward whenever an event occurs
2) Fixed an issue where only the skill cooldown icon remained in the ally info ui when the ally turn ended
3) Fixed a bug where certain skills were activated when restarting after moving to the main menu during game play
4) Fixed a bug that could create multiple pause windows
4. Our plans for future updates are as follows.
1) First of all, I would like to receive intensive feedback from users for about two weeks.
2) After that, minor updates will be conducted on an irregular basis about 2 to 4 times a month.
3) When an appropriate level of minor updates are accumulated, a major update is performed.
4) When an appropriate level of major updates are accumulated, the game is officially released.
5. It's a game that lacks a lot, but we hope it will be fun for someone.
