Added lighthouses to the void.
Lighthouses contain a chest with weapons inside.
Changed shaders in the void.
Changed window and waterfall shaders to be the correct exposure.
Fixed a bug where you could ctrl click items when not in the inventory.
Performance improvements when rotating character models to face the direction of travel.
Removed volumetric fog temporarily until a proper video settings menu is implemented.
Bumped up the strength of bloom.
Reduced draw distance.
- News and updates
- FOG - Fear Of Going
- Void Update
Source: Steam Community (opens in a new tab)
