In accordance to feedback from players, added 26 achievements and added an in-game UI to display those achievements. This edition is designed to further assist in giving players direction, a set of goals, and to help players discern whether they have completed everything the game has to offer.
Changed cold damage to be a slow rather than a damage boost.
Made end game levels more difficult because game was beatable at only level 10 in testing.
Fixed a bug with explosion particles and shock particles capping out way too soon and preventing further particles from displaying.
When shocked, will now play the shock particle. When chilled, will now play the chilled particle.
Changed the appearance of some UI elements. Changed the appearance of the bible. Changed the appearance of the pistol and the animation that's played when firing.
All spell exclusive attacks and abilities are now equipable as weapons again. This change opens up the possibility of some new fun builds.
