In January and February, we held two closed playtests. We found out that people like our game, which motivates us to continue working and improving the project. Today, we want to share our upcoming plans.
For a long time, we thought about the pros and cons of the Battle Royale mode. It provides a storm of emotions during gameplay. At every moment, you're on the edge of losing, your adrenaline is pumping, and it's really great. And it works really well in games like PUBG and Fortnite, where you play in one big continuous session. However, in the case of a game like Chop Chop Guys, where the session consists of several alternating rounds, it's very frustrating to lose on a map that you don't like, even though you could show everyone how good you are on the next maps. But even that's not the most important thing. Battle Royale has a huge problem when you want to play with your friends. After all, the only thing better than multiplayer is multiplayer with friends. And you want to play with your friends from start to finish. That's why we decided to make another game mode!

We've already been experimenting with the new mode for a couple of weeks, and we'll be ready to show it at the next closed testing (playtest). We're still deciding when we can show it. Maybe in April, maybe in May, at the same time as the launch of the multiplayer version (spoiler!).
The essence of this mode is quite simple: you earn points for playing in one round. Whoever finishes first gets more points for "race" maps, and vice versa, whoever drops out earlier gets fewer points for "survival" maps. Whoever scores the most points over four rounds wins. Right now, we're testing this with 12 players in one session, and it's playing great. We hope you'll like it too!
In the next note, we'll tell you about the new cool UFO map that we also want to include in the next playtest. Stay tuned!
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Chop Chop Guys Team