Hi to all,
Another devlog for a quick briefing, also I would like to inform you about what has changed and what's next.
- Changes: I sent 2 different updates for Balance, the main purpose was here to fix the issues like "the game becomes extremely difficult after a while" and "the skills, updates in general doesn't have enough effect to game". And other update was about the new feature mission system. The main purpose with mission system was fixing the issues like "dullness at start", "pointless after some point" and "collecting fuelinium is impossible at some point". Thanks to your feedback, the current state of the game is much better than the previous state.
- What's next: I will add 2 new features at the next update. The first of these is largely complete, I just need to test it. I think, these two features, such as the mission system, will change the game in a positive way too.
Apart from these, I continue to fix bugs. Please let me know if you experience any bugs.
Thank you for playing AsteroIdle.
Note: Right now, I can't say I'm done with balance at this point, because as you can see, AsteroIdle is still under development and new features are being added, some game balance problems may arise again after each new feature. Of course I'll send new updates according to your feedbacks when this happens but for now I'm shelving balance updates.
