We received a lot of questions on how to solve the Baba Jaga quest, so we introduced more clarity.
Improvements around Baba Jaga fight:
-Veles will be helping player with shouts and hints if the player is stuck.
-There is now a note in the village with more hints.
-Old leads are squares colors, almanac and adventurer if you saved him in first fight, so now we have 5 different in-game leads to solve the puzzle.
-Fixed the issue where summons would move the Baba Jaga around.
-Fixed a bug where the map would become dark after death in the dungeon.
We also posted a small video explaining how to solve the Baba Jaga Puzzle:
https://youtu.be/qPji7PwEWiU
QoL:
-Fixed the issue where mercenaries would block the player from exiting the house.
-We noticed that players accidentally used consumables while sorting inventory (e.g., Morana's Potion).
The game will now ask the player if they are sure if they have the chest or trade open.
-Added a pause button in the escape menu.
Balance:
-Buffed stone golems' strength.
-Buffed werewolves' strength.
-God of War now has more health but deals less damage.
-Buffed bridge trolls and Krupan trader stats.
-Veles will now deal more damage in the fight against Perun.
