Hi Rumblers!
Welcome to the Patch Notes for 08/02!
We heard you loud and clear, the game's AI needed improvements, and that's what we have been working on! That doesn't mean we're going to forget about it now. This is just the first patch to fix it, but we are going to keep working on AI, so expect more improvements in the upcoming weeks.
Aside from that, we have been fixing some general bugs. Take a look:
AI
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- AI will try to avoid Poppy's wall as well as other map hazards.
- Improved separation between allies when attacking (to avoid stacking up with your teammates).
- AI will react faster to your passes.
- In higher difficulties, rival AI will try to evade your tackles.
- Fixed a bug in which the AI controlling the ball wouldn't move.
CO-OP
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- Now, when loading a saved run in which co-op was enabled, the player will be asked if he wants to rejoin those players (Start for Gamepad and J for Keyboard to join).

BUG FIXES
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- Minor Translation and Description fixes.
- Fixed Poppy teleport effect visual issue during animations.
- Improved Rumbling Shots trayectories and increased distance from which they are fired (this also fixes the issue some players were having where Rumbling Shots went out of bounds).
- Fixed button navigation issues in the E-SHOP if the Awakening List was opened while buying an Awakening.
- Fixed a bug where doing a Rumbling Shot when the goalie was already destroyed caused tackles and abilities to not work properly.
- General interface improvements.
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That's all for now! We hope those changes fix some frustrating behaviours that you have experienced throughout the week. You can expect more AI improvements, general bugfixes and difficulty balance in the next patches, so keep checking back for updates!
See you on the field!
- Mink Rafa
