Ok so my banditos we are getting closer to being able to save the progress and have you save your game! That being said once that is done boom smooth sailing on getting the game done!
Also I will be releasing bug fixes and a huge quality of life update being able to save through player beds and, also when you travel to different locations you can now see a interact button.
You can now travel on command no more just being booted to a new location when you are talking to npcs.
I apologize for the slowness as being one guy is really hard to juggle but you guys really keep me going.
also for the support back reward im looking into 3d printed figures and game pads like the big game pads. Let me know how you feel about that.
Thats really all summed down really small. Once saves are in I can spend time getting quests and the story completed and then shops and crafting, farming is a little later as its not required in the game but is very useful depending on your play style.
Catering to alot of styles and gameplay is what takes so long. I dont want this to just be another farm game or some shoot em up small puddle of a world product. That is why I wont do Procedural worlds, it just takes away from the art and style. While also making the art and music for myself and the coding, it has not been easy. I do it for us the gamers who want real experiences and playability without 40 dollar content locked as DLC's
Thank you as Always, Games for Gamers Alwayss!!!!
Blake"AggressiveKiwi" Out!
