Hello Soul Survivors,
We began working on the game almost 1 year ago and we are pleased to announce Soul Survivors will be launching in Early Access on May 3, 2023! Let’s kick it off with our first official video trailer for the game:
https://youtu.be/l2vweROwMt4
We’ve also got some new promotional art, in full pixel art of course. We were going for an 80s/90s fantasy look and we are very happy with how this came out:

Are you a Streamer or do you know of any streamers who might like to play Soul Survivors before it launches on May 3? Starting this week, we will be providing access to a Preview Beta Build of the game exclusively to streamers so they can play and show off some gameplay before the big launch. This build does not include all content, but it does include access to 2 classes with all talents and 1 full environment with 3 bosses. The Early Access launch will have more content, including one more environment, additional bosses and a host of other features added in. Please share this info with your favorite streamer or reach out to us if you are one and we’ll see about getting you a key to try out the game! Save data will transfer from the beta to the Early Access build.
And we’re just getting started! We’ve got dozens upon dozens of new enemy sprites created, environment art started, and we’ve been working hard on the next character class we’ll be adding to the game: The Ranger.
If you are new to the game, let us catch you up to speed. Each class plays entirely different than one another. No class shares the same active abilities, stats, or playstyle. For instance, the Bogatyr is a close-range melee combat character, while the Necromancer relies more on summons and dark magic and has a unique mechanic where he can swing a flail around based on his movement. The Ranger, which will be the next class we introduce to the game, is a ranged character with a variety of bow shots and is a master of traps. We’ll be doing a full overview of the ranger soon after launch.
Thank you to everyone that has followed along and joined us for this ride. We’re excited to finally get the game into your hands, and we can’t wait to see the chaos you all endure.
Please don’t hesitate to reach out with any questions or comments. We’re just getting started and we welcome any/all feedback and look forward to building the game with you all.
Team Stingbot
