Hey everyone!
It's been a while since the release of Office Run, and what a journey it has been! The past two years have been absolutely crazy for me. I've been pouring my heart into developing my second video game while simultaneously working on several new books and juggling a full-time job. (Definitely not recommended to anyone!) It's been a rollercoaster ride, with its fair share of challenges and health issues along the way. But let me tell you, every moment of hard work and perseverance has been worth it.
Reflecting on this journey, I'm incredibly proud of the progress I've made as a developer since my first game. I was pleasantly shocked by the positive feedback and the incredible milestone of over 50,000 copies claimed. What's even more amazing is that some players are still coming back to the game even after years. It was just a humble "test project" to see what's what. And it almost feels like a lifetime ago when I was still learning the basics of Unreal Engine and didn't know the first thing about any of it. And now, I am finally nearing the release of my second game...
Drumroll please
https://www.youtube.com/watch?v=ACc7yH4DWkY
So what's Wonder Ball about?
It's an action 3D platformer with fast-paced gameplay and low-poly style graphics. Inspired by the biggest classics of the genre. Full of platforming levels, combat arenas, many collectibles and secrets. You can find out more on Store page.
Demo will also be available in the upcoming months, so stay tuned and don't forget to wishlist!
https://store.steampowered.com/app/2640030/Wonder_Ball/
