This patch addresses optimization issue and several bugs that have been found. Despite being a pretty large-sized patch no new content is added this time.
So sorry that this patch took so long. I'm now expecting that the game runs on most computers and laptops, but if you still have issues after this patch please let us know in the Discussion (or twitter) and I'll see what I can do about it.
KNOWN ISSUE:
- Using Windows' native "display scaling" option will cause problems and some video settings won't work properly. We're working on the fix.
* Update: As of 1.3.1.1 this issue should be fixed
Improvements:
- Added a few options in the Config menu:
- Option to change window type, window size and game's internal resolution.
- Option to use compressed version of graphic assets.
- Option to load assets when needed instead of loading everything on startup.
- Added visual emphasis to certain options/choices in the game that are otherwise rather hidden.
Bugfixes:
- Added some missing English translation.
- Fixed a few typos in English text.
- Fixed wrong D-Pad glyphs for XInput Controller.
- Fixed a bug where controller glyphs don't show up properly during the tutorial of scenario #2.
- Fixed camera issue in 4th stage midboss of scenario #1.
- Fixed a bug where you could change BGM of the boss rush.
- Fixed certain unlockables being unlocked without meeting their conditions.
Thank you to those who left Steam reviews, streamed the game, drew fanarts and gave us bug reports and opinions in the discussion page. We really appreciate your support <3
Rumia is cute!
- tripper


