A few people were having a trouble with the difficulty of this area, so I have done a minor rework.
Changes:
- Added a new enemy character to make Minas Gilath feel less repetitive with constant wall climbing and pogoing. Although that is still the main theme of that area.
- Added an additional Mana Statue to an area that may be difficult for some to pogo through.
-Removed a few Mace balls, Spikes and Posionous Water Traps to help lower the difficulty.
These may be minor changes, but they should make Minas Gilath feel more player friendly.
Next Update I will incorporate fast travel.
Hope you all have a good day and let me know if it feels easier, harder or about the same in difficulty.
Luke
