Difficulty
- Normal: Monster: Health +25%, Speed +1, Damage +5
- Hard: Monster: Health +50%, Speed +1.25, Damage +10, Regen - 25%
- Very Hard: Health +75%, Speed +1.5, Damage +10, Regen - 50%
- Insance: Health +100%, Speed +2, Damage +10, Regen - 75%
