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Devlog #19: Chests & Hoppers

Welcome back to another devlog for Automation Station! If you read the last devlog, I discussed several options for item storage buildings. In the past couple of weeks, I’ve been hard at work implementing two of those options: the chest and the hopper. Let’s take a closer look at how they work and how they fit into the rest of the game. Let’s dive in!

Read the full devlog on the website.