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Devlog #20: Caches & Decrypters

Welcome back to another exciting devlog for Automation Station! Over the past two weeks, I've been hard at work creating and refining a brand new progression system that will be the primary way you unlock new buildings and recipes in the game. In this update, I'll take you through the design process for the new hologram shader, as well as introduce you to the intriguing world of Caches and Decrypters.

Read the full devlog on the website.