Hey everyone!
We’re excited to share our first major update for both the demo and the upcoming Early Access build of Genimas: Life Reborn. This update brings important bug fixes, quest improvements, first versions of the game’s main interfaces, and overall tweaks to prepare for Early Access.
✅ Bug Fixes:
Projectile deflection system fixed:
- The character now properly deflects projectiles when holding the block button.
- While holding the button, defense colliders activate and trigger a sword animation to block or deflect incoming projectiles.
- Fixed a bug where releasing the button mid-animation left the character permanently stuck in block mode.
- Now, when you release the button, the character stops blocking and can take damage as expected.
- Fixed a control lock issue that sometimes happened when trying to deflect projectiles.
⚙️ General Changes and Improvements (Demo & Early Access):
- Quest 2 improved: You now need to hit the training dummy 3 times to complete it.
- Hunting mission temporarily disabled due to bugs we're actively working on.
- Tree of Life relocated: Now placed behind Freyja’s house to shorten early quests and focus gameplay on the genetics system.
- Music adjustments to improve overall atmosphere and player immersion.
First versions of key interfaces (UI) now implemented:
- Inventory system.
- Character menu.
- Genetics system.
- Quest log.
This update will be live both in the demo and the Early Access build, so everyone will get to enjoy these improvements right away!
Thanks so much for playing and for all the feedback you’ve been sending us.
Remember, you can share ideas, report bugs, and follow development on our official Discord (link available on this Steam page).
We’re working hard to make Genimas: Life Reborn an unforgettable experience! 🌿
