Fixed a bug where poison bubbles would no longer animate unless the battle is waiting for commands
Fixed a bug where poison bubbles would not appear above enemies when inflicted.
Fixed a bug where the character sprite would stay invisible when brought back to life.
Fixed a very old bug which would show Key items in battle adding to scrolling which should have been redundant otherwise.
Fixed a bug where state icons would overlap each other under scenarios where there are multiple status effects.
Full (Rescue) fix for Nil / Out of bounds error that could occur when Saving / Loading from Slot 4.
Updated HP / MP display during battle to match Field HUD design
HP now flashes on low HP / near death warning
Fixed a very old bug that would cause Phoenix Feather / Life Spell animation to be missing when casting on a fainted character.
Fixed incorrect sprite transitions for Mint Mint
Fixed incorrect sprite for Ooze, Mountain Hag and Mummy
Source: Steam Community (opens in a new tab)
