- Creatures now grow slightly larger with each level (Level 100 creatures are huge).
- Dancing now gives you a bit of EXP every 5 seconds.
- Added a creature feeding system—each creature has a specific food that restores HP and gives EXP (potions still work).
- Refactored EXP logic so you can level up multiple times in one go (excess EXP carries over).
- Removed the Gold limit.
- Created unique Wind zones with a high-mountain setting (used to share zone info with Shadow).
- All creatures now have a unique cry.
- Refactored interact logic to prioritize the most-facing selectable over the closest.
- Added interact highlight for selecting creatures.
- Added "Q" button visual to toggle the lead pet.
- Added town music and town names.
- Fixed map positioning.
- Fixed a bug that stopped remote players from buying items in the shop.
- Fixed a volume bug.
- Fixed pet positioning issues after dodging in battle.
- Fixed the infinite climbing issue at the top.
- Fixed realm gate icon syncing with remote players.
- Added a medium volume setting (Low, Med, High, Muted).
- Lowered SFX volume for battle attack sounds.
- Made various UI cleanups throughout the game.
- News and updates
- Mystal Haven
- 9.3 Release Notes
Source: Steam Community (opens in a new tab)
Build and release context
Recorded Steam release date:
Within one calendar day of this post (UTC). The listed date does not establish an exact launch time.
