Source: Steam Community (opens in a new tab)
Changelog
- Added Color Customization Foundation
- Jericho/Scatter Cannon: Shrapnels ignore same target hits (or in other words, if the cannon hits, there will be always Shrapnels hitting other enemies. Decreases single target damage of the weapon as well)
- Rapid/Pulse Cannon Mk3: The reflected shot ignores the same target hit as well (see Scatter Cannon Change)
- Laser/Shipbreaker Cannon Mk3: Lost its piercing ability -> one of the next patches includes a specialized weapon with piercing shots
- Laser Weapons now have equal range
- First Boss now grants more XP (1 level)
- Doubled Globe attraction speed
- Doubled Time to Live of launched Fields
- Drone Repair is more effective now
- Fixed: Damage Response System just firing once. Additionally: Increased Damage and removed RnG
- Fixed: Slightly increased Long Ship T2 visibility
- Fixed: Changed Energy Credits wording in skill descriptions to avoid confusion with energy globes.