A little bag of patches for the weekend
- Fixed bugged turret deliveries
- Fixed instances of turrets with permanent ‘gravity effects’ visible
- Fixed error when worker dispensed from shuttle during takeoff
- Fixed cases of tagged chunks being ignored if shuttle is away from asteroid
- Fixed manufacturing failing to release produced items for another machine to use as input during the 60 minute nap simulation.
CUBE CORP wishes you a prosperous day!
-hube
