Patch Notes for v1.1.10
New:
- Added SFXs to world map when hovering and clicking on the next nodes.
Changes:
- If taking/dealing damage to only shield, no blood vfx are created, no hit animation is made, and no damage sound is played. Instead, a block used vfx is played with it’s own sound.
- Changed map and battle music.
- Swamp Hound A1 Boss no longer sounds like a puppy when being hit/attacking.
