- Conversation system in character demo (Content/scripts/character_controller.lua)
- fixes for ray tracing backface culling
- improvements for transparent shadow (transparent materials can also receive transparent shadows in some cases)
- VRM import small improvements: skin subsurface scattering, disables shadow casting for some face elements to avoid small shadow pixels on face from eyebrows, etc.
- DDS loading fix for non divisible by 4 dimensions
- News and updates
- Wicked Engine
- 0.71.200
Source: Steam Community (opens in a new tab)
