Hello everyone! The main change this patch is an update to difficulty, making the demo easier and preparing for ascension in the full game.
- Added a back button to the character gen screen/rules screen
- Fixed Rupture - some back end changes to how cards worked had broken it.
- Fixed a bug with sidekick powers and end of turn powers overlapping with their popups
- Reduced the sound of cards "burning" when several vanished at once.
- Changed all clocks to be one decimal place.
- Made text on timelines more clear
- made card icon on timeline more compact
- made disruption show what changes happen earlier
- Changes to some gear names
- Added Rarities and visuals to most gear (these are temporary and will be improved shortly!)
