Attention, Contractors!
Today the Company will deploy a new update which we hope will ensure a safer and more productive work environment on our Mytilus planetside facilities.
Our engineers have worked hard to resolve the following high priority issues:
- Resolved the issue that caused the restore science lab / restore cloning facility mission to become uncompletable when objectives were completed out of order
- Stopped savegames from occassionally becoming corrupted due to an issue in the Farmhouse production queue
- Various small performance improvements
For the time being, we are removing the return to title option from the in-game menu, as there are currently several complex savegame corruption issues associated with this action. To start a new career or continue a different career after beginning one, please close and restart the game.
We are thankful for our Contractors bearing with us over the holiday season and Covid-related issues and are very grateful for the feedback that has been sent our way these past weeks. Your contributions have been extremely helpful in prioritizing fixes and we look forward to engaging more with you. Please head over to our Discord at Cygnus Enterprises where our friendly Customer Service employees are always happy to hear your thoughts!
Going forward, we will focus on improving performance and game balance, while our teams are also working on additional free content updates that will bring additional missions, creatures and weapons, as well as making improvements to existing systems.
Keep up the good work and prevent accidents!
- The Cygnus Enterprises management team
Patch notes
Bug Fixes
- Grass no longer appear on top of foundation tiles
- Fixed Mission "Fuel to Fire" spawner bug
- Lootboxes no longer push back the player Resolved the issue that caused the restore science lab / restore cloning facility mission to become uncompletable when objectives were completed out of order
- Fixed several issues regarding localization system
- Decoration buildings now also update navmesh preventing visitors from getting stuck
- Fixed a big number of issues related to save/load
- Fixed issues with sparkles in missions
- Fixed issues with colliders in missions, player will no longer get stuck
- Gear score now updates when switching weapons
- Fixed blocker bug at Mission "Blaze a Trail"
- Game will no longer crash after calling a ship in the landing pad
- Solar panels will not randomly deactivate
- Hotkeys are no longer activated during cutscenes
- Stopped savegames to occassionally become corrupted due to an issue in the Farmhouse production queue
- Collection missions will no longer show gear score
- Fixed issues related to Dormitory building
- Fixed issues related to hotkeys no longer working
Improvements
- Now Oasis icon in World Map is neon green
- Adjusted creatures level in story missions, difficulty should feel fairer
- Polished cursor alignment and character UI
- The recipes in cantina will not move anymore after clicking on a new recipe
Thanks for reading! If you'd like to connect with us and get regular updates on Cygnus Enterprises, please follow us on Twitter @Cygnus_Game, and if you'd like to join our growing community join our Discord.
Best,
Team Miaozi
