We missed posting some of our past devlogs here on Steam — so now we’re catching up! Each week, we’ll share another devlog from the previous months until we’re up to date with the latest one. This way, you can see the full journey of Space Tournament so far. 🚀
🌍 Localization
- Added support for German and English languages.
🛰️ Gameplay Improvements
- Projected flight path of the ship is now displayed.
- Ship now reacts with a more bouncy behavior for improved feedback.
- Contextual input hints are shown at the start of a level based on the current platform.
- When fuel is empty, the ship is stunned, or damaged, an overlay is shown instead of opening the menu.
- Various smaller improvements throughout the game.
🐞 Bug Fixes
- Fixed an issue where the A button on gamepads sometimes failed to launch the ship.
- Fixed missing mouse cursor after running a mission from the editor.
- Several other minor bugs resolved.
