Compilation of the latest patch notes:
03/11
NPCS:
Fixed the bodies of the Assassin, Azhran and Bandit NPCs
OBJECTS:
Changed prices, magic damage, and crafting requirements for staffs, flutes, and lutes.
(visit 📚class-manuals)
Changed the prices and crafting requirements for RM rings, helmets, and hats.
(visit 📚class-manuals)
Detail:
-MAGIC RESISTANCE:
Ring of Arcane Protection:
Price: 14000
Blacksmithing: 45 iron, 35 silver
Ring of Magic Dissolution:
Price: 24000
Blacksmithing: 82 iron, 60 silver, 10 gold
Wizard hat:
Price: 14000
Tailoring: 28 black, 3 flare
Superior Wizard Hat:
Price: 24000
Tailoring: 20 black, 3 polar
Bear Helmet:
Price: 14000
Tailoring: 17 brown, 1 polar
Tiger Helmet:
Price: 24000
Tailoring: 21 tiger, 7 bengal
MAGIC DAMAGES:
[MAGICIAN]
Ash Rod: DM: Reduced by 5% 3%
Gnarled Staff: DM: Reduced from 8% to 5%
Carpentry: 1200 Common firewood
Socketed Staff: DM: Reduced from 12% to 7%
Price: 12000
Carpentry: 900 Elven Firewood
Archmage Rod: DM: +9%
[DRUID]
Flute: DM: Reduced from 5% to 3%
Magic Flute: DM: Reduced from 8% to 5%
Carpentry: 1200 Common firewood
Elven Flute: DM: Reduced from 11% to 7%
Price: 12000
Carpentry: 900 Elven Firewood
[BARD]
Laud: DM: Reduced from 4% to 3%
Magic Lute: DM: Reduced from 6% to 4%
Price: 5000
Carpentry: 800 Common firewood
Elven Laud: DM: Reduced from 9% to 6%
Price: 8000
Carpentry: 600 Elven Firewood
The Imperial and Legionary factional attire of the 1st Hierarchy were corrected.
Corrected the factional clothing of the Chaos Mage of the 2nd and 3rd Hierarchy
Corrected the Imperial factional clothing of the 2nd and 3rd Hierarchy of Wizards, Druids, Assassins and Bandits.
- (the rest in process)
QUESTS:
The Piramide Quest was made repeatable.
3/13:
Adjusted the game's key settings so that another key can be assigned to the enter key.
The option to use the selected item in inventory with mouse clicks was prohibited.
Fixed chart bug in meditation that caused people to walk with the chart frozen.
Reduced the cost of the Challenge to 10,000 gold coins, and its duration limit to 10 minutes.
Upon enlistment, all classes receive the same 1st Hierarchy Factional Uniform
Fixed Assassin and Bandit Chaos Armor in 2nd and 3rd Hierarchy
Increased the drop chance of 3 npcs Badges in the Pythoness dungeon by 25%: Cursed Sorceress (left wing), Captain Low (right wing) and Vytaiz (Limbo of the Righteous). Regarding this last NPC, its respawn time was reduced to 300 seconds
Reduced the lifespan of trees in the Elven Forest to 1200 and increased the regeneration time by 5 minutes.
Added a priest and a banker on map 297, Oracle Island, north of the elven forest.
Map Changes:
Removed sharks from map 424, north of Elven Forest.
Added a shark and a cryptocrocus to map 110, Morgolock Island.
NPC Cryptocrocus EXP increased to 4200
Removed cryptocrocs from maps 495 and 533.
Two cryptocrocci were added to map 154
A cryptococcus was added to map 205 and another to map 251, south and west of Isla Perdida, respectively.
Moved the three sirens in the south of the Nix Archipelago to map 519, southeast of Lindos.
The wizard must now use the gnarled staff to cast apocalypse
Tier 2 and 3 Magic Resistance items have been made more accessible:
Wizard Hat: Price without trade: 10000. Not craftable.
Superior Wizard Hat: Tailoring: 6 polar bear skins.
Bear Helmet: Price without trade: 10000. Not craftable.
Tiger Helmet: Tailoring: 15 Bengal Tiger Skins.
Ring of Arcane Protection: Price without trade: 10000. Not craftable.
Ring of Magical Dissolution: Blacksmithing: 75 silver ingots.
Visual change in the following items:
The LONG WAR AX is now called the Silver Sword and has the same grh with the following characteristics:
Physical damage: 11/19
Blacksmithing: 105 silver ingots
The SILVER SWORD is now called the Sword of Heroes and has the grh of the sword of enlightenment with the following characteristics:
Physical damage: 12/20
Blacksmithing: 85 iron ingots, 210 silver ingots
The SWORD OF ENLIGHTENMENT (Legendary of Paladin) now has the grh of the damascened sword
The DAMASQUINED SWORD (Legendary Warrior) changed grh
The carpentry incendiary arrow has been removed (its damage reduced to 3/5) and is replaced by the elven arrow which now has the following characteristics:
Physical damage: 4/5
Carpentry: 5 Elven Firewood
03/14:
Fix on several clothes/armors that did not show the corresponding grh and made the user invisible
Visual and defense correction of 1st, 2nd and 3rd hierarchy factional armor/tunics of all classes: they now show the corresponding GRH and the respective defenses are 2/7 - 5-10 / 7-12
Increased the number of flowers dropped by Dark Lobelia and Red Flower: from 6 to 20
03/15:
Fix on various tunic/armor grh
Update of the 4th Hierarchy of both factions: the corresponding grh and their defense were adjusted: 10/15
A “Residential Zone” was added to Ullathorpe: it has 36 new Patreon houses and access to the catacombs (Patreon users who were unlocked, check the keychain to see if they were there. If not, more zones will be added in the coming days)
Dungeon Verill: In the “dark” halls of the dungeon, users' bodysuits that are not hidden/invisible and items on the floor are now visible.
Changed the Wrath of the Dork Forest Dwarf quest: level 16, 7500 gold
03/17:
Fix to the crafting requirements of the Sword of Heroes
Holy Reliquary: can now only be used by Pirate, Warrior and Hunter
New value of Potions: with 100 in trade, they become worth in gold coins:
Mana Potion: 7
Life Potion: 9
Potion of Strength and Agility: 30
03/18:
Fixed several outfits that made the user invisible
Updated the statistics of the Graveyard, Mausoleum, Catas 2, Mountain, Pyramid and Dungeon Dragon NPCs
The Mausoleum is now available from level 18 to level 25
Mountain access is now available from level 25
Updated the DD, Cemetery, Mausoleum and Mountain quests
Fixed a dating error that caused the Antidote Potion to have no effect.
The use of the “Sacred Reliquary” item has been returned to the Bandit, until the required mana of the Resurrect spell is modified from balance.
03/19:
Change in Ghost Galleon (8000 HP // 11200 EXP // 125 MAXHIT)
Fix on Ebony Drow and Brown Tunic clothing, which made users invisible
Fix in the body of the NPC QUEST "Esmeralda" (Lindos) // Updated her Mermaid quest (now repeatable) <-- [NEXT PATCH]
Keys to a 2nd Residential Zone were distributed, but it still does not appear in the game
Improvement in the fishing minigame system (Feedback in ⚔chat)
03/23:
Reduced the number of Galleons in the Corrupted Ocean to 3
Fix to Winter Garment that made female-elves users invisible
The Resurrect spell now correctly removes the required energy (one line of code took it to 0)
Fix for blocked tiles at the Pitonisa entrance
The second DD map (empty) was added to the game
Hunter Bow damage reduced to 9/12
Warrior weapon damage modifier increased from 1.03 to 1.05
