
Hey there everyone!
New update is out!
Wanted to give everyone an update before the end of the year!
The latest update has a lot of quality-of-life improvements to the movement, combat, enemies and UI.
I also added a bouncing ball in the Playground and Slums area that you can play with and practice Air Combos with!
Hope everyone enjoys the new improvements and I look forward to reading all everyone's feedback!
New Features
- Bouncing Ball
- Added auto save system
- Added a debug menu for better testing
- Improved the Movement system
- Added smooth rotation when turning
- Added a new advanced enemy spawn system
- Enemies AI has been improved where they feel more active now
- Combat has been improved with less missed attacks
- Added exp pop up when deafening enemies
- Added a new parry animation for Faris
- Added a "are you sure you want to quit" when pressing the Title Screen button
- Added UI sound effects
- Updated pause menu with more player stats
- Added spinning spikes in playground for parry testing
- Updated the Credits menu with new features and with the latest playtesters
- Added shadows for all enemy
- Added camera zoom system when entering enclosed spaces
Bug Fixes
- Scrolling with controller doesn't work properly sometimes
- Arabic localization not working
- Attacking down the stairs will always do an upward hit
- Level design collision problems
- Bad collisions on lanterns
- Camera settings not working
