- First level enemies made weaker by ~15%
- Level 2 and 3 enemies made weaker by ~5%
- Final boss buffed by ~5%
- "Nomad" damager per level per projectile increased from 1 to 2
- "Reverse Engineer" energy regen increased per level from 0.1 to 0.2
- "Control Field" damage per level increased from 10 to 15
- News and updates
- Cosmic Ascension
- Patch 1.110 - Balancing Changes
Source: Steam Community (opens in a new tab)
