Hey everyone, version v0.8.39 is available on Steam and Itch!
This patch is a pretty nice one with changes and improvements that fit both the suggestions from the Community and my vision for the game. I think you'll like it :)
Changelog:
Important changes
- Now the Obelisk will activate automatically once the Infusion threshold is reached. A Unique Artefact will drop, or 30% of the accumulated Engrams if there are no more Unique Artefacts left in the Obelisk
- Tweaked the monster spawn algorithm. Now monster packs should be more diverse, and Elite monsters should spawn more frequently
- Dashing now allows the player to go through monsters, in addition to projectiles
- Rerolling Artefacts now costs 30 engrams (was 10)
- Healing totem now heals 10 HP for 5 Engrams (was 5 HP for 1 Engram)
Artefact changes and balancing
- Solar Blade: projectiles now deal 20 damage, and create a burning explosion on impact that apply Burn effect for 3 seconds. In addition, a yellow filter is applied on the energy blade and piercing dash of the player
- Keya's Mask: Now the burning explosion triggered by a crit damage will spawn at the enemy's position instead of the player's position. In addition, killing a burning enemy will trigger a burning explosion, which can lead to powerful chain reactions!
- Red Amber: stacks will now improve the explosion damage instead of explosion chance. Explosion chance is now 20% (was 10%)
- Third Eye: Memory Crystals now grant 5 engrams instead of 10
- Shoulder Cannon: stacks will now improve the bullet damage instead of cooldown
- Gollopin Tail: decreased minion spawn chance to 8% (was 10%) and added a limit of 5 minions max at the same time
- Primordial Flint: base Bleed chance is now 10% (was 5%), stack bonus is 4% (was 5%)
- Void Ring: the effect upgrade is now calculated correctly
- Gravitron: the effect upgrade is now calculated correctly
Other chances
- The trail behind the player during a Dash is now blue to match the color of the helmet's horns
Fixes
- Fixed a bug where the Obelisk could drop a Unique Artefact multiple times
- Fixed a bug where the Totem of Torpor was canceling the Rewind skill
- Fixed a bug with the shadows casted by the pillard of the Obelisk room
Thanks again for your support!
