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Update Notes for 0.0.9.2

-Added damage indicator for when the player is hit
-Added damage indicator for Thorin melee attack
-Removed unnecessary development levels
-Updated steam page with new screenshots and gifs
-Reduced the length of the intro sequence
-Fixed a few dialogue grammatical errors]
-Added new image to intro sequence
-Modified the intro sequence text to fit new lore
-Reduced the size of 3rd ruins level for performance
-Made blood/slime splatter more directional
-Slightly increased blunderbuss fire rate
-Made physics game elements generic to speed up production process
-Player now recieves 5 apples to begin the game with
-Fixed item duplication glitch
-Fixed memory leak
-FINALLY FIXED AUDIO PROBLEM WITH THE OVERWORLD CARAVAN (This bug had kept me awake for nights on end.)
-Removed visibility on Karuna attacks (Oversight on my part while debugging 😅)