//misc changes
- New Game Forever - Removed the separate extra speed boost enemies get in NGF2.
- Greatly improved the performance if there's a lot of mud pools (eg from Pots and Dysentery).
- Improved the performance if there's a lot of offscreen pickups (eg Bones).
- Pumpkin/Boo Haunt enemies: They now have a good chance of dropping blue gems upon death (Big Pumpkin/Boo can drop multiple).
- Chesty Mimic enemy: Slightly increased their Health.
- Magnifying Glass relic: Reduced it's chance of finding a Relic/Spell to 15%->20%->25% (from 33%->50%->66%).
- Magical Chest spell: Slightly reduced the amount of Chests it can spawn at high power levels. Increased the chance of them being a Mimic.
- Regrowth Returnal spell: Slightly reduced how much it regrows contraptions at high power levels.
- Stars Alignment spell: Slightly reduced how many you re-rolls you get at high power levels.
- Spellious Tome contraption: The book will now change colour depending how close it is to generating a spell.
//bug fixes
- The Save Auto-Backup could still create a save-load loop on game start.
- Some minion attacks weren't conforming with the Ghostly Minions setting.
- Creative Plaything: If you started the game but quickly pressed Escape then the Quit Menu wouldn't have the 'Quit To Creative Hub' option.
- Beggars: When Blessed one of their colour was wrong.
