Source: Steam Community (opens in a new tab)
Fixes:
- Dps on protectbase value display set to 0 if nothing on base
- Secure leave team button only active when regards to profile
- Protectbase old armor icon
- Trippletower dead with tower healer -> counted as dead tower
- Towers not demolishing correctly -> infinity health on 0
- Text correction "kleine" -> "kleines" easter event german
- Protectbase menu buttons now working correctly
- Effecttower module display bug fixed (visual problem)
- In-Game easter event collecting eggs -> text to white
- Tower healer now removes correctly
- Combinefactory now checks for resources on correct combnination
- Volume turns into 100% on turn it back on fixed
- Tower view available again
- Improved teleport performance a lot (beasts, portals, teleports)
- Improved beast aoe effect performance and fixed tower damage bugs
- Beast aoe effect works correctly for ALL towers -> ticks
- Improved general targeting performance with new TowerBase class
- Areal Tower target is removed correctly (even on demolish)
- Corrected demolish system on death vs. on demolish via player
- Improved monsterscript with new TowerBase class
- A lot of text corrections and visual improvements
Added:
- NEW Economy Spell: Goldgreed. Do you want to farm more gold by killing beasts? You are now able to do that!
- Team menu (online) now displays when the team reaches next rank
- Music on easter event (same music as in headquarter)
- Some particle effects for testing better visuals
Changed:
- Remover Prestige-Item (removes talentpoints): 1/3/5 -> 2/4/9
- ExpFeeder PRestige-Item (more exp for kills): 1,2/1,4 -> 1,3/1,6