Source: Steam Community (opens in a new tab)
Changes, Fixes & Improvements
- Fixed collision issues on the beast's head and back that could cause it to clip through houses or stop incorrectly when large platforms were built above its head.
- Fixed an issue where resources such as trees could respawn near player houses. Resources should now avoid spawning close to nearby houses.
- Client-side fix: beast waypoint teleport option was not appearing correctly for clients when too far away.
- Fixed a visual issue where the "Show Quest Icons" gameplay setting was not appearing checked even when enabled.
- Added maximum height limits and scroll bars to selection option menus. This is especially useful for stations with many options, such as the Item Transporter.
- Changed default graphics settings:
- FPS limit now defaults to 60.
- VSync is now disabled by default.
- Increased Magical Essence values from Magical Essence items:
- Tier 1: 10 -> 12
- Tier 2: 33 -> 42
- Tier 3: 110 -> 150
- Tier 4: 360 -> 550
- Reduced light energy consumption from 0.25/s to 0.1/s.
- Fixed free upgrades in the Item Transporter. Levels 5 to 10 now correctly require progression and resources.
- Renamed "Magical Extractor" to "Extractor & Recycler" to better explain its functionality.
- Fixed an issue with the Primal Collector when collecting food.
- Fixed a cooldown timing issue affecting very long matches (70+ hours).
- Removed incorrect "marked as steal" flags from several items inside a cave.