We are going to release a new update with our final release peeks as below:
● We have fixed the route thing where you couldn't know is it to go back or front and made it almost one way to go
● The Zombie vision does work but in that old version it was limited to standing still without being crouched or moving, but in v0.10.0 we improved the vision to work even if you are crouched or moving in-exchange it will consume Energy
● The pistol was at the end of the chapter which led to nothing to do between Security room and operation room which was almost boring indeed so we have changed the game route and added the pistol at the security room with the dead dude and you will be fighting zombies but would advice to save up your ammo
● Added New Zombie at the starting hall where you can test silent kill on it
● Increased melee attack range
● Decreased Stamina drain on sprinting
● Fixed some issue with zombie rotation when fighting(still some problem with it but we will figure out later on)
● Zombie and human can fight now
● Fixed some issue with audio spreading in some places like security room and operation room chapter 1
● Made Zombie Vision allowed while moving
● Zombie vision will instead drain energy and will stop once run out of energy
● Added a combat route to the operation room rather the old return home route more fun to play
● Added more saving point at security room
● Improved more of game content
● Fixed other minor bugs and glitches and improved the game overall
