In this weeks Skywatch, we want to focus on introducing you to a couple of the creatures that you'll encounter in Lost Skies - The deer and the manta. You'll encounter more than just these two animals on your journeys, which we'll feature in a future Skywatch, but these two are the furthest along in-terms of development, and we feel now is a good time to showcase them in all their glory.
They do move in herds...
First up, let us start with our deer creature. You've already had a glimpse of this majestic animal in all her glory in one of the Steam screenshots, which has been used for the header image of today's blog post. In today's Skywatch, we want to take you through the creation process we followed for our deer, from the earliest concept sketches, right through to the modelling, animations and VFX work that are now well underway. Let's start with some early concept work by our lead artist Klaudia. In the concepts below, Klaudia wanted to create a land-based herd creature.
In the concepts above, you can see how the basic deer shape was already apparent, even in the earliest sketches and how Klaudia developed the concept, right down to the colours that will be used for both the male and female deer. The last pic above shows some variations on the deer design, that may yet be used in another deer creature in the future!
