What's new:
1. Added textures for three health slots.
2. Game interface attribute shader added the drawing of health slots.
3. Changed the display position of the player value screen.
4. Reduce the probability of random events on the map.
5. Fix an audio file error issue.
Game engine updates:
1. Error debugging mode is added to the audio module.
2. The audio module stops the audio interface and no longer adjusts the volume.
3. Item module: Added a record of the last moving position in the game item class.
4. The coordinate members in the item module game item class are changed to instances.
5. The item module removed the multiple gold coin interface of the item class and changed it to directly obtain the component.
6. The map module transfers control of the variable that the item last moved.
7. Added the moving coordinate component class to the item module.
8. The coordinate component of the item module replaces the original data in the item class.
9. The map module removes the interface of updating the last move.
10. The audio module removes the audio enumeration and all the interfaces involved in the enumeration.
11. The audio module removes members of the internal recording audio path.
12. Audio event notification interface is added to the audio module.
13. Added a mobile interface to the coordinate component of the item module.
14. Map module optimization reduces the parameters required for map fine-tuning interface.
15. The map module optimizes the setting process of the map block.
16. Added the interface to reset the main operation items in the item module.
17. The enclosure removes the combinefile interface.
18. Added an interface to enable invincibility mode in the health component of the item module.
19. Added an interface to roll back the last move in the coordinate component of the item module.
20. Player shader added variable indicates the maximum number of lives that can be displayed in a row.
21. The map module removes the interface for setting coordinates.
22. The map module removes the interface for moving the map area.
23. Added game properties interface shader.
24. The drawing module adds a reused texture cache.
