So, I was Planning to do A Speed-run of the game (what I did) and I realised that Speed-runner needed to track the memory of the game by using cheat engine, what I found a bit annoying to deal with.
So I created a little fonction that write in a document what level is starting when a new level is load :

Basically in the Folder Asl you now have 3 file made for LiveSplit:
"LevelForAutoSplit" contain the level written
"GlassBoxSplitBy10" is a AutoSplitter Script example that automatically split a run every 10 level
"GlassBox10S" is a Layout example
The only thing to change is the path of "LevelForAutoSplit" in the "GlassBoxSplitBy10"

I am not used to deal with Speed-run and software around it but as I attempted to do a World Record myself, I thought it could be a nice little help for anyone who wanted to try.
That being said my attempt failed due to an invisible wall in the level 92... this update also fix it ːcsgogunːːsteamsadː
Take care.
