Hello Settlers!
Winter Season has come to Medusa Frontier along with a few exciting revisions that improve the foundation for continued development and a better game experience.
First off, Early Access supporters will be glad to know several key engine features critical to developing a more entertaining game experience and complex crafting system are in place and players need only Press E to interact with an Outpost Generator or enter a hovercraft for a humble example of things to come.

Basic interaction with game objects may not sound very exciting, but the engine code and design is being refined for universal interaction with nearly every object in the game world. That means every rock, crate, window, wall, landing pod, vehicle, plant, wreckage, rubble or player built structure will be potential salvage, loot, or a point of interest.
If all goes well, nearly every object in the game world will offer potential reward or regretful salvage that gives players a unique interactive game experience where repairing unique objects, vehicles or outposts can be just as rewarding as salvaging everything or rebuilding from scratch.

In other news, this weeks development will focus on a much needed revision to core game textures as seen in the above image. The revised metallics and normal map make the texture ideal for Alliance Settlers and Orbital Fleet outposts that visually suggest tougher and refined building technology. Hopefully this will improve visual ambiance for future development where NPC habitats owned by the Orbital Fleet or Settler Alliance are not easily salvaged or looted.

Development this week also includes a revision to Settler Hovercraft textures and prototype development of a vehicle decal system for free and monetized skins and decals. The revised Ruby Settler skin seen above is freely available during Early Access Development and will eventually become distinquished in rarity or value by trading Steam Inventory based items like Ruby Crystals for skins or decals that establish a more persistent sense of value using Steam Inventory features.