This update was focused on improved gamepad support, a sound engine bugfix ,improved Steam Deck compatibility, UIX feedback, and improved visual quality of a few art assets.
Visuals & Art Quality.
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*Revised resource boulders.
*Corrected mesh normals on Striker Hovercraft
*Revised and inproved some inventory item icons.
*Improved UIX Start Menu mouseovers.
Additions and Changes.
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*Added UIX sound response in start menu.
*Added four new UIX sounds.
*Added one minute wind during startup.
*Added single Xinput based controller detection.
*Added gamepad inputs for build mode.
*Added gamepad input for exploration mode.
*Added gamepad input for vehicle mode.
*Added gamepad input for inventory, start & quit menu.
*Added gamepad inventory selector icon.
*Revised menu mouseover glow for better selection.
*Revised default controller support
*Revised item names for several crystals & rare gems.
Game Sound & Core Engine Revision.
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*Revised core engine sound framework to
stablize rapid repeating of short sound clips.
*Bugfix. Removed a bug that caused playback of
multiple sound clips when sound sets with different
sample rates, file sizes or bitdepths were loaded.
Known Issues
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*Core sound manager for rapid repeat & small audio clips is
currently under heavy revision to improve game audio stability.
*Some game sounds are currently limited to play one at a time.
*Forced Video Resolution modes are currently disabled for development.
*Intro background can appear distorted when using video resolutions that are NOT 16:9 aspect ratio.(This will be corrected very soon)
*Window & Mouse focus can behave differently on multi-screen systems.