Alpha Revisions & Feature Developments
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*Save File and Starting Game status reset.
*Revised Camera to a traditional First person perspective.
*Removed previous look swivel effect on view camera.
*Revised hydro meter depletion rate.
*Sprinting depletes hydration meter with a revised rate.
*Camp Generator can no longer be spawned or deleted.
*Resource deposits currently limited to 4k x 4k playfield.
*Intro Message text life time set to about 10 seconds.
*Revised Death and Respawn Mechanics.
*Player now respawns with 30 health, battery,and hydration.
*World Terrain shifted slightly for intro scenario development.
*Revisions and Experiments on Lighting and shading.
*Shadows and LightMaps disabled at shader level for revisions.
*Small revision to creating tile data for terrain splats.
Internal Engine revisions and game changes.
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*Terrain now uses a double buffer to reduce stutter when roaming.
*Most normal maps removed for Alpha revisions.
*Mini-Map remains disabled / removed
*Explorable map area limited to -64k to +65k
*Many bugfixes and Engine Code cleanups.
Known Issues:
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Lighting on objects does not sync with Day & Night Cycle.
Collision on many objects is disabled for rework.