Version 0.80
Here we are again, a new week, a new update!
Skating
This time I have been working on the precision of skating.
Now you can maneuver a little better on the ice. Especially when playing defense. We used to have sort of a pivot motion going down to up or up to down which would cause you to pretty much end up in a corner during furious rebound gameplay that can be had in your defensive zone. I have now updated that and its a lot better.
Goalie Control
I also spent some time between the pipes and smoothed some of that out this week. Now its still hard as crap to be goalie. Especially because of how quick the reactions times are and the push offs and knowing which saves to use. But I have made the responsiveness much better. Its still a little bit like driving a heavy car with a dpad in Gran Turismo 1. BUT NOT as much as it was in terms of the "sway" factor.
AI
Not a huge update with the AI but one that must be mentioned. I have been monitoring the zone times in arcade mode and noticed that the away side really likes to pin the home side in with pressure and noticed that the home side doesn't do it nearly enough. So I have been testing some new positions for the AI on the home side and they are also pinning the away team in a bit better. Best way to experience these adjustments is to play player lock mode in the control select screen or of course simming games yourself.
Next Round of Updates:
Next Week (V.81)- Achievement Implementation, Puck Physics work, Arcade Mode Update, I'll also release an article!
2 Weeks from Now - More Work with Franchise Mode.
Future- WHO KNOWS!
Thanks Everyone,
-Jordan
